VR solutions for education

Meet our team

Experts and educators who believe in VR for education

With decades of experience in simulation, gaming, clean energy, and education, our team specializes in producing world-class virtual reality (VR) simulations that are proven to teach valuable skills. We’re on a mission to make VR for education accessible, and to bring affordable VR simulations to schools and institutions across the country.

Eagle Wu
Ceo & founder

Sloan Poelman
Creative DIRECTOR

Syazwan Haikal
Ux design

Joe Kozak
CTO

Cynthia Brown
Advisor

Michelle Gallagher
Advisor

we are trusted by:

The students were excited about participating in the VR experience and had an opportunity to learn about Offshore Wind. They were provided great information on the many opportunities that it will possibly present in the future.

Everett Kelley
teacher at George Westinghouse CTE High School

immersive classroom capabilities

Cutting Edge VR Technologies For an Evolving Classroom

Our Immersive Classroom brings a litany of powerful VR training capabilities into any training environment. These capabilities are ready out of the box, enabling Vinci Studios to rapidly create a powerful training module that meets your specific needs.

Realistic Hands-on Interactions

Our software can simulate everything from fine tools to feelings of sea sickness.

Next Gen 3D Graphics

Utilizing cutting-edge 3D scanning technology, our 3D modeling team can rapidly replicate your worksite in VR with a high degree of accuracy.

AI Instructors & Workers

VinciVR’s Immersive Classroom brings AI powered virtual instructors to drive independent, student driven learning. In addition, students can work alongside AI workers for more realistic training.

Distributed Training

Connect up to 16 people from anywhere in the world in a shared VR environment, for distributed, remote training. Instructors are given access to a suite of powerful instructor tools to teach courses more effectively.

Frequently Asked Questions

  • We utilize the Oculus Quest 2 Headset. The headset is standalone and does not require a separate computer purchase. The Oculus Quest 2 Headset is available for purchase from Amazon or directly from the Oculus website.

  • At this time, please get in touch with our sales department to purchase licenses for your team.

  • After purchasing your headset, our team will remotely send the software(s) you purchased to your account. Our team will walk you through account creation and setup during the onboarding process.

  • Yes, we offer remote training with any purchase. This training will teach you how to deploy the software for your students and maintain their headsets.

  • Yes! Vinci's team of talented artists and developers can work with you to modify our environments to suit your training, marketing, or engagement needs. Reach out below to see more about our Custom VR Services.

Contact us to learn more about how you can leverage the power of VR for education.